Design
As a product designer, I love seeing a project through from beginning to end - with ongoing research, ideation, prototyping, experimenting, user testing, improving and iterating based on feedback. Facilitating discovery sessions with internal stakeholders and teammates is one of my favourite parts of the job because it encourages team buy-in.
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Dashboard Concepts and UI LibraryJan 2019 - May 2019
Product Designer // Rubikloud
Working closely with the product, engineering and data science teams, I designed experiences for retail managers to intuitively analyze and diagnose large sets of data so they can plan promotions for optimal sales.
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Prodigy Parent App and ReportsFeb 2018 - Dec 2018
Product Designer // Prodigy Game
I designed mobile-first experiences for Parents so they could see their child’s educational progress in the game. My role at Prodigy Game involved a lot of research, A/B testing and design experiments.
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Case Study: Mental Health AppSep 2017 - Dec 2017
Product Design Student // Bridge School
As a student in the Bridge School Product Design program, we were tasked with improving access to mental health services in Canada. After conducting research and some user testing on an initial prototype, I revisited my design solution and improved it in summer 2019.
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